![]() ![]() According to Wikipedia, a prototype is, “A first or preliminary version of a device or vehicle from which other forms are developed.”įor the software development world, the definition can be adapted as, a preliminary version of a page, screen, or functionality, which supports the other development by visualizing the screen elements effectively and showcasing the interactions. ![]() This small but meaningful example precisely illustrates the purpose of a prototype. These were constructed with (of course) a smaller version in order to take the agreement or approval from the ruler. When it comes to architectural development, in Egypt, there are prototypes of the Great Pyramids of Giza. You must first enter some default text on a widget in a component before the text can be overridden at the page level.The word prototyping is very common and relevant to folks in Software Development as well as Architectural development. You can also break away individual instances by right-clicking and selecting Break Away in the context menu.Īfter adding an instance of a component to the canvas, you can use the Overrides section of the Interactions pane to change the text and images on widgets in the instance. You can toggle this behavior on an instance-by-instance basis by right-clicking an instance of a component and selecting Lock to Component Location in the context menu.īreak Away: When placed on the canvas, instances of the component immediately become regular widgets that are no longer linked to the source component. Furthermore, only one instance of the component can be added to a page or another component since subsequent instances would overlap the first. Lock to Component Location: Restricts all instances of the component to the exact coordinates of the widgets on the component's own canvas. Place Anywhere (default): Allows you to place instances of the component at any coordinates you want on the canvas. You can change how each instance of a component behaves when added to the canvas by changing its "drop behavior." To do this, right-click the component in the Components pane and select from the following options under Drop Behavior: You can also add a component to multiple pages at once or remove a component from multiple pages at once by right-clicking it in the Components pane and selecting either Add to Pages or Remove from Pages. Masks are not applied in the web browser. You can toggle the overlay at View → Masks. Component instances on the canvas have a pink border mask. To add a component to a page or to another component, drag it from the Components pane and drop it onto the canvas. ![]() To learn more, check out the Component Views article. They allow you to create the component once and then rearrange, resize, and restyle its widgets for each of your contexts. For example, if you create a Page Loaded interaction inside the main component, that interaction will take place when a page containing an instance component loads in the web browser.Ĭomponent views: Component views, similar to adaptive views, are alternate versions of a main component that you can create for the different contexts where you expect to use the component. Page interactions: Interactions you create under page-level events inside a main component will fire along with the page events of pages you add a component instance to. You can learn more about working with notes in the Page and Widget Notes article. Page notes: At the top of the Notes pane, you can use the Page Overview field to enter notes about the component itself. This canvas color is only visible when you're editing the main component itself it does not appear on pages you add a component instance to. For example, you can set the canvas to a dark color when working with light text and widget fill colors. In addition to their contained widgets, components have page-like properties you can configure:Ĭanvas color: You can change a component's canvas color to facilitate the design process. The component will open in a new tab on the canvas. To edit a component and its contained widgets, double-click its name in the Components pane or double-click any instance of it that you've added to the canvas. ![]()
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